时间:2019-02-20 作者:英语课 分类:实战口语情景对话


英语课

 Todd: So, Eli, you're young and you're into Manga, so I take it you like video games? 


托德:伊莱,你很年轻,你喜欢日本漫画,所以我想你喜欢视频游戏吧?
Eli: Mm-hm, I do very much. It's my other hobby. Um, almost an obsession 1 sometimes. I think my friends get quite worried about me sometimes, the amount I play, but yeah I've always since I've been little liked computer games. I think my dad on his old macintosh forced us into it originally, so I blame it all on him, but that sort of developed into obviously in my field that I do which is animation 2. It's very close connected to it, and I'd like to maybe work making computer games one day, uh. 
伊莱:嗯,我非常喜欢。这是我的另一个爱好。有时甚至会入迷。我想有时我的朋友非常担心我,因为我玩的太多了,不过我从小就一直很喜欢电脑游戏。我想是我爸爸用他那台麦金塔电脑把我们带进了游戏的世界,所以我一直怪他,不过是动画让我更加的深入了。两者有非常紧密的联系,我希望有一天我能制作电脑游戏。
Todd: What's a really good game? What do you think is the best game? 
托德:有什么好游戏?你认为哪个游戏是最好的?
Eli: My favorite games are I think a split between two, the Final Fantasy series, which is a spread of lots of different games which are RPG which are role playing games, where you are, you're a character, or party of characters and you run around talking to people, discovering things, fighting battles, lots and lots of puzzles, lots of secrets. That's what I like. 
伊莱:我最喜欢的游戏有两个,一个是《终极幻想》系列,它扩散出许多不同的游戏,属于角色扮演游戏,你会扮演一个角色,或者是一个组织,你会去四处和人们交谈,发现事情,进行打斗,有许多难题,许多秘密。这就是我喜欢的。
Todd: Is the setting now or the future or the past? 
托德:那游戏设定的背景是现在、未来还是过去?
Eli: The setting's always in some fantasy world, but you don't know about. That's kind of, that's one of the nice things about computer games, it's almost escapism. You can escape the reality of the real world and go and run around in some fantastical world I mean, now that the graphics 3 and computer games are getting so advanced it really does feel like your going into a new world of your own actually,and that you're there running around, so yeah, that's great and I think my other favorite game would have to be the SIMS series, which is,started with SIM city, which is a little city building game, where you're the mayor of the city. 
伊莱:设定都是在幻想世界里,不过你并不清楚。这就是电脑游戏的好处之一,总是逃避现实。你可以逃离现实世界,去一些幻想世界里,我的意思是,既然图像和电脑游戏这么先进,就像你进入了一个自己的新世界里,你在那里奔跑,那非常棒,另一个我喜欢的游戏是《模拟人生》系列,是在一个模拟城市进行的,是一种建设城市的游戏,你是那里的市长。
Todd: You're the mayor! 
托德:你是市长!
Eli: You're the mayor of the city and you have to build up your city over hundreds of years and advance it, and then from that they made the SIMs which actually goes into the houses and you control the lives of the little SIM people in the houses. It's almost like playing dolls houses, but very, very advanced and they have their own wants and needs and they fall in love and they go to work and it's basically just determining the destinies of your little character and furnishing their houses at the same time, which is always fun. 
伊莱:你是那座城市的市长,你必须要建设拥有百年历史的城市,然后还要发展这个城市,而模拟人生游戏实际上就是进入一个房屋,你控制游戏中房屋里的人。这就像玩娃娃屋一样,不过这个很先进,他们有自己的欲望和需求,他们会谈恋爱,也会去工作,基本上就是决定你那个角色的命运,同时还要为他们的房屋布置家具,这非常有意思。
Todd: Wow, what a game! So actually, shows how old I am, you said, "computer games!" So you don't say video games anymore? 
托德:哇,多好的一个游戏啊!那实际上,这说明了我的年纪,你说的是“电脑游戏!”所以你不管那个叫视频游戏吗?
Eli: Well, the SIMS and SIM City, I mean the first SIM City series I played on, probably the Mac had only just got a hard drive, um, really old when I was about, sort of seven or eight, even younger than that, so yeah, those PC games, mac games, and also video games, video games are Play Station, the ones that you play on the TV. 
伊莱:嗯,《模拟人生》游戏和《模拟城市》游戏,我玩的第一个《模拟城市》游戏是在只有一个硬盘的苹果计算机上玩的,那是台非常老的电脑,当时我只有7、8岁,或者还要小,那些单机游戏,Mac游戏,还有视频游戏,视频游戏其实就是游戏机,就是在电视上玩的那种。
Todd: Which to you prefer a play station or an actual arcade 4 game to play on? 
托德:你更喜欢哪种,是游戏机还是街机游戏?
Eli: Uh, I never actually got into arcade games, cause you got to put money in to play them so, and I don't think my, our parents ever wanted us to sort of waste money like that so. 
伊莱:嗯,我从来没有玩过街机游戏,因为玩那些游戏需要付钱,我想我的父母不希望我们在那上面浪费钱。
Todd: What kind of player do you have: a play station? 
托德:那你有游戏机吗?
Eli: I have a play station, and a Dreamcast, and an X box, and a Game Cube, and an N64 and a Gameboy. 
伊莱:我有台游戏机,有一台Dreamcast游戏机,还有一台X box游戏机,一台Game Cube游戏机,还有一台N64和一台Gameboy游戏机。
Todd: Wow, I don't even know what those are. 
托德:哇,我甚至都不知道那些是什么。
Eli: And a PC! 
伊莱:还有个人电脑!

n.困扰,无法摆脱的思想(或情感)
  • I was suffering from obsession that my career would be ended.那时的我陷入了我的事业有可能就此终止的困扰当中。
  • She would try to forget her obsession with Christopher.她会努力忘记对克里斯托弗的迷恋。
n.活泼,兴奋,卡通片/动画片的制作
  • They are full of animation as they talked about their childhood.当他们谈及童年的往事时都非常兴奋。
  • The animation of China made a great progress.中国的卡通片制作取得很大发展。
n.制图法,制图学;图形显示
  • You've leveraged your graphics experience into the video area.你们把图形设计业务的经验运用到录像业务中去。
  • Improved graphics took computer games into a new era.经改进的制图技术将电脑游戏带进了一个新时代。
n.拱廊;(一侧或两侧有商店的)通道
  • At this time of the morning,the arcade was almost empty.在早晨的这个时候,拱廊街上几乎空无一人。
  • In our shopping arcade,you can find different kinds of souvenir.在我们的拱廊市场,你可以发现许多的纪念品。
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1-chloro-4-(chloromethyl) benzene
acoustic ionization
airspeed
allocation optimization
anhydrous gypsum
annual landing
aquadiol
Arott's dilator
asporulate bacteria
automatic system for railway traffic control
bastad
bridge construction control survey
brominized
Broughty Ferry
Bârlad
Campbell Seamount
Chimaphila japonica
ComASWForLant
continuous multistage crystallizer
core module
crank motion
cyclopentadienyls
d'aprs
dimethylxanthenone
direct continuation-of time charter period
duh
e-fax
ectomesenchymoma
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electrically controlled air horn
endogenous hormones
entomological endocrinology
epididymodeferentectomy
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evil fate
facchino
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fork load-unload car
formation of osteophyte
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genus nestors
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Hold water!
hot water generator
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instinct theory of motivation
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kashinite
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Mussaenda kwangtungensis
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non relativistic particle
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opercular aperture
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radio-labelled molecule
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rich fruit in apple
ripple tray
roall
running board support
semicircular error
single-minded
soy products
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Stabilipan
staged fluidized bed
stochastic disturbance
Swenson-Walker cryctallizer
toltecs
triiodothyroxine
tsi
type symbol
undercot
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unrubrical
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VOTA (vibration open test assembly)
wage parity
wide range regulation
winter injury