时间:2019-01-07 作者:英语课 分类:教育与新闻


英语课

EDUCATION REPORT - Electronic Games in Education
By Nancy Steinbach


Broadcast: Thursday, May 27, 2004


This is Steve Ember with the VOA Special English Education Report.


For some educators, there is nothing wrong with fun and games. A group called the Education Arcade 1 recently held a conference in Los Angeles to discuss the future of educational games. The Education Arcade brings together international game designers, publishers, teachers and policymakers. They say they want to lead change in the way the world learns through computer and video games.


The conference was part of E-three, the Electronic Entertainment Exposition 2. This is a yearly trade show where companies show off new games and educational products.


The Education Arcade started at the Massachusetts Institute of Technology, near Boston. Professors worked with the Microsoft company to create what they called the Games-to-Teach Project. The group began to explore ways to use technology in teaching and learning. They worked with game designers to develop ideas about how mathematics and science could mix with game playing. The Education Arcade is the research part of this Games-to-Teach Project.


The group recently announced that a "Games for Learning" statement will be placed on some products. This should begin to appear in American stores in about six months. The goal is to help people find games that are fun but will also teach. The Education Arcade says it also wants to get businesses to produce more games that teach.


The Entertainment Software Association says fifty percent of all Americans age six and older play computer and video games. Sales of such games in the United States grew eight percent last year, to seven-thousand-million dollars. The industry group says the average age of a game player is twenty-nine years old. And it says thirty-nine percent are women.


Experts say developing a successful computer game can take millions of dollars and years of work. They say many companies are not willing to invest that much money and time in educational games when other kinds sell better.


Still, companies have been creating systems like hand-held educational devices made by LeapFrog. And new educational role-playing games are being developed. M.I.T. and the Colonial 3 Williamsburg Foundation in Virginia are developing a game called "Revolution." Players will get to experience the American Revolution online.


This VOA Special English Education Report was written by Nancy Steinbach. This is Steve Ember.



n.拱廊;(一侧或两侧有商店的)通道
  • At this time of the morning,the arcade was almost empty.在早晨的这个时候,拱廊街上几乎空无一人。
  • In our shopping arcade,you can find different kinds of souvenir.在我们的拱廊市场,你可以发现许多的纪念品。
n.说明,讲解,展览(会),陈列
  • John gave a very exposition of the facts.约翰把事实解释得很清楚。
  • His pictures were shown at the Paris exposition of 1878.他的画在1878年巴黎博览会上展览过。
adj.殖民地的,关于殖民的;n.殖民地,居民
  • The natives were unwilling to be bent by colonial power.土著居民不愿受殖民势力的摆布。
  • The people of Africa have successfully fought against colonial rule.非洲人民成功地反抗了殖民统治。
学英语单词
'Assāfīyah, Bir al
4-carboxyuracil
accelerator ZDMC
access of fever
accrues
adaptive enterprise
administrative implications
aerial film speed
aina haina
aldaric acids
Arathene
Ardfinnan
asphalt-compound impregnated coil
automatic hydrographic survey system
benzotherapy
big bedbug
blank groove
bob veal
carcass
card bend
cat's tail grass
cheiremes
chemosis and hyperemia of bulbar conjunctiva
cloud nuclei
conlons
Corydalis bimaculata
crackhealing
creeping bacteria
Cryptocur
D-amino oxidase
deposit sales
diegues
differential growth coefficient
digestion extracellularis
enkolpion
eroduction
European-American
feasibility studies
flaptrack
flat abrasion
foal heat
forest wetland
fused tooth
generator with disk armature
hyper-Raman polarizability
indexing chart
Indian Territory
karmarkar algorithm
key information
leasides
leg drop
lingula sphenoidalis
low-cost credit
lymphoscintigram
Margarodinae
market-goers
me tooed
mid-spindle elongation
minutus
monophonic signal
moussavou
neurosteroids
Numidian crane
occupation key
onion yellow-dwarf viruss
open top ladle
oxycotton
papabiles
pasi
paviers
pervigilations
pike-head
piperonaldehyde
pollution and safety hazard assessment
quartz-crystal movement
quill pigs
regression of consumption on disposable income
residual mass curve
single-seat valve
Sinosenecio phalacrocarpoides
sleeps with
sloping core
Socinianize
soffrito
softscaping
somatotypy
strike a responsive chord
subscription ledger
suburban line
sulfamethoxazoles
T-DMB
thorium (-fuelled )pebble-bed reactor
throw lathe
time-supervisor
torque at rated load
triangular point
triazinate
vanai
varanuss
variable density display
waffle arm
Welland's test