时间:2019-01-07 作者:英语课 分类:教育与新闻


英语课

EDUCATION REPORT - Electronic Games in Education
By Nancy Steinbach


Broadcast: Thursday, May 27, 2004


This is Steve Ember with the VOA Special English Education Report.


For some educators, there is nothing wrong with fun and games. A group called the Education Arcade 1 recently held a conference in Los Angeles to discuss the future of educational games. The Education Arcade brings together international game designers, publishers, teachers and policymakers. They say they want to lead change in the way the world learns through computer and video games.


The conference was part of E-three, the Electronic Entertainment Exposition 2. This is a yearly trade show where companies show off new games and educational products.


The Education Arcade started at the Massachusetts Institute of Technology, near Boston. Professors worked with the Microsoft company to create what they called the Games-to-Teach Project. The group began to explore ways to use technology in teaching and learning. They worked with game designers to develop ideas about how mathematics and science could mix with game playing. The Education Arcade is the research part of this Games-to-Teach Project.


The group recently announced that a "Games for Learning" statement will be placed on some products. This should begin to appear in American stores in about six months. The goal is to help people find games that are fun but will also teach. The Education Arcade says it also wants to get businesses to produce more games that teach.


The Entertainment Software Association says fifty percent of all Americans age six and older play computer and video games. Sales of such games in the United States grew eight percent last year, to seven-thousand-million dollars. The industry group says the average age of a game player is twenty-nine years old. And it says thirty-nine percent are women.


Experts say developing a successful computer game can take millions of dollars and years of work. They say many companies are not willing to invest that much money and time in educational games when other kinds sell better.


Still, companies have been creating systems like hand-held educational devices made by LeapFrog. And new educational role-playing games are being developed. M.I.T. and the Colonial 3 Williamsburg Foundation in Virginia are developing a game called "Revolution." Players will get to experience the American Revolution online.


This VOA Special English Education Report was written by Nancy Steinbach. This is Steve Ember.



n.拱廊;(一侧或两侧有商店的)通道
  • At this time of the morning,the arcade was almost empty.在早晨的这个时候,拱廊街上几乎空无一人。
  • In our shopping arcade,you can find different kinds of souvenir.在我们的拱廊市场,你可以发现许多的纪念品。
n.说明,讲解,展览(会),陈列
  • John gave a very exposition of the facts.约翰把事实解释得很清楚。
  • His pictures were shown at the Paris exposition of 1878.他的画在1878年巴黎博览会上展览过。
adj.殖民地的,关于殖民的;n.殖民地,居民
  • The natives were unwilling to be bent by colonial power.土著居民不愿受殖民势力的摆布。
  • The people of Africa have successfully fought against colonial rule.非洲人民成功地反抗了殖民统治。
学英语单词
a power trip
adjusting hole
Anhingadae
antipress
asio otuss
auroral polaris
azanator
back-to-nature
backstyle
batch-by-batch method
begifts
behav
Beyagac
brake lamp switch
brownlow commission
bsarches
Buddhistic
calic-alkalic trachyte
calimanco
China fleece vine
chulainns
clocking in card
collector-base junction
composing rule
constituencies
construction bond
control message transmission
controlled vocabulary indexing
controller case
crystalline-granular texture
devolatilized
dexmethasone
diferente
differential pressure gage
dip-corrected map
dual effect compressor
emphasizers
end-pumping laser
Fly River
foreign exchange quotation
four-element detector
frame margin
Garcinia kwangsiensis
Georgiyevo
grain laden
Grundsheim
hand-held microcomputer
hot roll annealing
hyperideation
indent.
Innocenti
internal balance(mather 1953)
interureteral ligament
ischial callosity
kingsborough
limonia (goniodineura) perparvuloides
loo-tables
marking of dangerous goods
molybdenum pentoxide
moonik
most closely
mullein pink
multiple attributive classification
navigable waterways
negative changed
Papuans
patrologia
pazelliptine
peroxalate
Polunino
polynomial matrix
Pomorskoye
posterior gray commissure
preparability
principal agglutinin
protopectinase
radial forging
ram door
recirculation pump overspeed
repeatmasker
reseizers
Samuelsson
security owned
self absorption and self reversal
self-contained rocket
serpent holder
set behind
Sgt.Maj.
signature file
single-error model
sphenosis
spring tide
Sussex Drive
switch turn
tag boat
text-editing
thermal time-delay switch
tolerance study
used-up
vsa (virtual scheduling algorithm)
watch-keeping period
Whispersync